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Dylan Posted on July 20, 2006 8:40 AM |
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cs
Posted on July 20, 2006 11:54 AM |
Organizing structure We don't have an obvious equivalent structure in this case. Do we need one? Do we want to revert to the traditional arbitrary structure of the alphabet? Do we want to do something like dividing the mythological history in to eras, so that everyone ends up writing mythology from each era? Do we want to divide it up by gods, so each player writes something about each god (where it is certainly possible to write purely from the perspective of a single priest, and still tells stories that touch on every god)? Do we want to divide it up by scribe, so each player has to write one of the stories told to each of the Prince's scribes (which, like shelf or alphabet is pretty much a purely arbitrary distinction, but might add some amusement value if we end up with a scribe that everyone tells incredibly bloody stories to, or some such)? Or maybe by motif, where we come up with a list of items and images, and everyone has to write one story that touches on each of the motifs? Or we can try just purely freeform, or the style where everyone has to choose one of the newly created shadow entries to do. Also, if we are playing with the idea that these are stories told to scribes, do we want to allow scribe entries commenting on the stories, or should scribe entries be done purely as in character comments on the story posts? I think shooting for entries once a week is still a good plan. |
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Dylan
Posted on July 20, 2006 12:20 PM |
I favor one of the more creat It would be fun to come up with scribes, I think. |
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Kip Manley
Posted on July 20, 2006 1:57 PM |
Motifs-- Alphabet doesn't have enough oomph, and the gods themselves might be weirdly too limiting, or too distorting. Freeform would be a bit too loose, especially since we need a table or something that's easy to navigate that lets us know where the empties and phantoms are to be found. |
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cs
Posted on July 20, 2006 9:04 PM |
motif chart I would suggest that major motifs (say, Salmon, Moonlight, Water, Caves, Swords, Crowns) have obvious ties to major cultural/religious tropes (although they wouldn't need to be used in such a manner in a particular story), while minor motifs (say, drinking, hazelnuts, bridges, rhododendrons, twined branches, snow, mountains, a tavern keeper, antlers, an old woman) have cultural relevance, but less overt grand meaning. I'd suggest coming up with a big list of motifs, and then narrowing it down to so many minor motifs and so many major motifs. Also, to allow for low-energy weeks, or realizing that I can't do a particular story justice in a full-story form, I think that we should make entries be the scribe's write-ups of the stories, which can range from verbatim transcripts to partial transcript with commentary to simple summaries. I'm not sure whether we should hold individual players to individual scribes, or to individual priests. Probably we should leave it up to the players disgression, so that a particular player could write entirely from a single priest's perspective, transcribed by a particular scribe, or could move between priest's and scribes. I'm not sure how we should handle ownership of either priests or scribes. Should multiple players be able to use the same priest or scribe character and, if so, should it be complete open or should it require the permission of the original author)? |
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Dylan
Posted on July 21, 2006 9:21 AM |
It might be fun to share prie |
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Kip Manley
Posted on July 21, 2006 2:07 PM |
Fun, indeed. |
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Dylan
Posted on July 22, 2006 11:30 PM |
So what's our next step here? |
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cs
Posted on July 24, 2006 2:15 AM |
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| #9 | |
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Dylan
Posted on July 24, 2006 8:56 AM |
I'm in, obviously. Because, |
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Kip Manley
Posted on July 24, 2006 9:27 AM |
Sign me up. |
| #11 | |
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ecboss
Posted on July 26, 2006 9:22 AM |
me too And is there stuff that's been talked about verbally that's not written down? I don't want to contradict, though it could be ascribed to the scribe. |
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Dylan
Posted on July 26, 2006 10:07 AM |
I think most of it has either |
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Dylan
Posted on July 27, 2006 9:23 AM |
So: Charles Charles Does that do us? That yields sixteen entries, at least. |
| #14 | |
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ecboss
Posted on July 27, 2006 12:00 PM |
motif chart |
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Dylan
Posted on July 27, 2006 1:47 PM |
well, if we all contribute on |
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Dylan
Posted on July 27, 2006 1:47 PM |
As for the coding, hell no, t |
| #17 | |
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cs
Posted on July 27, 2006 5:45 PM |
Jake, extra slots, coding and motifs I think that we should have a couple of spare major motifs, so each minor motif either ends up with blanks or has space left for drop ins. I'm willing to try my hand at some coding (it strikes me I need to learn php, so I'll try creating a little form where you enter the relavent info and it adds it to the table, rather than just a html table where you have to edit the html to add your entry). As to the motif list, maybe we should just start a thread and start tossing out possible motifs. |
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ecboss
Posted on July 28, 2006 7:18 AM |
I like the idea of minor & m |
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Jake
Posted on July 28, 2006 8:18 AM |
Can I still get in? |
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Kip Manley
Posted on July 28, 2006 9:07 AM |
Jenn, too. |
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cs
Posted on July 28, 2006 1:27 PM |
major and minor |
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ecboss
Posted on August 3, 2006 7:54 AM |
very cool |
| #23 | |
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Francisco
Posted on August 20, 2006 10:15 AM |
Permission to come aboard requested |
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