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CS Posted on December 15, 2008 7:51 PM |
Some things I want to have happen...
By the end of the hunt plot line, I think that the Moon Priests must either be instated as the official Moon Priests of the Valley, or the Moon Priests must be executed. Whichever of those things happens, I think that it should radically change the situation in the Valley and at Nimus Animae, for good or for ill (or both). Neither of those should result in the maintenance of the status quo. By the end of the hunt plot line, I want the current Prince to be no longer the Prince, and I want the Princeling to still be alive (either as the new Prince, as the new King, exiled to the Indigo Hand, or leading one faction in a civil war within the Valley, or anything else that leaves him in an interesting position with the status quo overthrown). I would also like for the Elenorean plotline to advance quickly and violently some time in the near future, but I'm not sure if that should happen during the hunt or after the hunt. All 4+ characters involved in the Elenorean plotline are tangential to the hunt (as far as I can tell), so it seems like pushing that plotline at the same time would threaten to muddy the waters on the main plotline. I would also like for all of us to know what each factions major objectives are for the hunt, so that we can all work to make sure they clearly succeed or fail as part of the breaking of the status quo. What do folks think of these goals, and what other goals do other folks have for the Hunt campaign? |
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![]() Dylan Meconis Posted on December 22, 2008 9:02 PM |
I would enjoy tossing the Moon Priests one way or the other. Right now they're a bit lumpy, neither here nor there (or maybe "neither powerful nor dead" is more accurate). I wouldn't mind seeing them executed, mostly because there are so many god irons in the religion fire right now. Eleanor: definitely after the Hunt. Between the Moon Gods and all the inherent business of the hunt, that's plenty, and none of our characters, unless they go COMPLETELY insane, are going to mess with the stuff until the company has gone home again. Ferramenta's goals for Indigo Hand personnel: 1) make the best impression possible on the Princeling, Best and Brightest, and the less prejudiced mages. Come off as competent, calm, considerate, professional, progressive, etc., Basically, network like a motherfucker. 2) gather as much intelligence as possible. 3) provoke the prejudiced mages (in as subtle a manner possible) into looking like histrionic wingnuts. 4) give her falcon a nice weekend out of the house. |
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![]() Kip Manley Posted on January 10, 2009 9:32 PM |
I've been meaning to respond to this before now, honest. —I would not kick at executing the Moon Priests, though I wonder how you'll (we'll) get the Green Moon. Idly, but I wonder. —While I am surprised at the proposed disruption of Valley politics, I support it wholeheartedly. —Re: the Eleanoréan explosion: are you proposing that any of the relevant magi be on the table? —I need to go back and refresh my memory as to whether I'd already set some possible pieces in view. —As far as factions go: the Green Moon priest wants to keep the Valley safe from the King's influence; Perdix doesn't know what's going on and anyway has enough to worry about what with the Pickler's ghost and all; Jaak wants an orderly hunt by Love and Reason with none of that Wolfen rabble interfering; and my Best and Brightest soldier would want an orderly succession and then war with the King. So. |
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![]() Dylan Meconis Posted on January 19, 2009 3:12 PM |
I'd willingly put Nil on the table as regards Eleanor. I think it would be kind of anti-climactic to straight-up kill anybody, though. Eleanorean magic strikes me as Terrible Ongoing Weirdness more than Zap You're Dead. Not taking Ultimately Ending Up Dead out of the deck, just prefacing it with enough to make it really nasty. |
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