The Nemus Animæ Game

Set in the covenant of Nemus Animæ (founded 425), which is located in the Yaakni’ Páyyatha region of Gætan, this game focuses on the efforts of six mages to build up their new covenant in very foreign territory. Through an alliance with the local prince, the mages have been able to quickly gain substantial temporal power, but they have also gained powerful enemies.

Subsection:

The Lexicon Game

A Lexicon Game describing the magical texts of Covenant Nimus Animae's library.

21 October 2007 session notes--

7th Desire (cont’d), 426:


7 October 2007 session notes--

6th – 7th Desire, 426: Baptising Murry; a silent inferno; off to Here; Sonata in Tikba’atta; orders for Perdix; a weather-something; question by question, mage by mage; “A species of truth”; into the Here; briefing the priests; death of a Weaver; Lætitia’s impressive performance.


23 September 2007 session notes--

5th – 6th Desire, 426: Off to silence a Judge; “We’re a little colicky”; the mystery of the disappearing town; part of what she owes them for the flood; “Dear Ishta, stack with plenty of space, love Perdix”; Aurelius; decoding the Judge; violet eyes; nudity as a magical technique; Trios of yore; burying the Judge; the Finger’s Great-Aunt’s fruit-service; Ndapé and Lætitia; the Judge resurgent; Ishta and Lætitia.


16 September 2007 session notes--

5th Desire, 426: Nipi and Nil; Nil and Gi; Palpebra and Nil and a Judge; either final, or soft-pedalled; the Finger’s funk; Nil’s methods; “We only had to cut off the one”; peace enough to pickle; the completion of the reading; Palpebra takes flight; a bird for Perdix; another Council; what happened at Naapiisachi; the Green Moon intendent.


9 September 2007 session notes--

4th – 5th Desire, 426: Sonata’s unmentionables drawer; pet rocks; the Red Moon intendent; eavesdropping; grain, to be ground into flour; grain, in smaller piles; arcane connections, some ethical considerations thereof; well, the Eleanoréans; the flower button; only a Cow for the full set; a Green divination; burning the Great Hall; usually you ask; Nil, in a snit; Aponta and the axe; a letter to Perdix; some business with a box.


What Gi brought back from his trip off the cliff

These are the impromptu gifts from Sol Media Nox to Nemus Animae.

29 July 2007 session notes--

1st – 4th Desire, 426: Competing reports; buckets of cold water; on the porch of Luknabbi’s yellow house; how to deal with Crow priests; Nil, in Gi’s bed; refugees; telling various people about the refugees; preparing for the refugees; Judges don’t sneak; an enormous metal hen; a place for the defense of the people of the Valley; “The wastrel Gieron”; orphans in the whorehouse; “What’s so funny?”


15 July 2007 session notes--

A stentorious update; “Yes, there were witnesses”; three to five years early; delaying tactics; Crow-vis; where the eggs will go; where the eggs will really go; Lalli and Cameron; Ishta’s starlight; decorating advice; not since college; fixing Nil’s spectacles.


17 June 2007 session notes--

The remains of the dairy; bringing down the Crow; breaking the Seige of Ofimitti; the Decapitation of Aafalakto’; recovering Ishkin; Perdix and Murry; the farce in Tully’s tower; how to dispose of a Crow-corpse.


How do people feel about sessions focusing on minor characters?

Thinking about the little war with the Judges, I think it might be interesting to ignore the actual war between the mages and the Judges (unkillable killers with no moral qualms to genocidal war and script immunity battling it out with a mix of common mortal fodder and unkillable rabble rousers with no moral qualms about leading the fodder into battle again and again doesn't seem that interesting to play more than one session of). Instead, I'd like to focus on some of the low power characters. I can see two ways to go with it: 1 would be to pick up some soldiers in the war and get them bloodied without script immunity, and perhaps with qualms about slaughter (unlike the Savacions, most of the soldiers have probably never killed a human being). The other possibility would be to focus on the home front in the village. The priests have a lot to deal with (particularly if the covenant takes in refugees, who I plan to dump on the covenant shortly), and the issues that the judges raise are probably more interesting to deal with from the vantage point of the locals than from the vantage point of the mages.


What Happened with Sol Media Nox on the Day of Knowledge

Or the way I see it at any rate, most points are open to discussion.

There were actually two events:
1 - The interference of Sol Media Nox
2 - The opening and misalignment of the axis mundi focused on the pool.


3 June 2007 session notes--

Down and down; widdershins and sunwise; Gi, insensate; Cameron and Nashoba and Ndapé; Sonata and Ishta and Calvus; the maps all crash; “I’m beginning to feel concerned that I don’t feel concerned”; wine and cheese in the parlor; Gi’s gifts; measuring the Moon-pool; “Something holier was happening”; less stiff than Calvus.


20 May 2007 session notes--

Late in the afternoon; what Somnex hears; what’s up with Gi; færie-stuff; up some invisible steps, through an invisible door; the bottom of the cliff; the Battle of Naapiisachi; the Battle of Ofimitti; the Miller-glove; Lhimpat’s dungeon.


6 May 2007 session notes--

The Priest-King’s colors; “Maybe we should leave sooner”; Lhimpat’s visions aren’t visions; how Sofia does it; Fire! Monsters! Big monsters! Fear!; seven-leaguing it Twilish; Lhimpat and Perdix; cutting back on vinegar-bombs; run, and clean up later; Judges at the dairy; seizing a horn; the Knowledge pageant (short version); “Dead, or in a cell?”; Perdix and their cousin; tactics against Judges; Nil, mapping; a dozen pieces of horn in six villages; the reliability of prophecy.


15 April 2007 session notes--

Perdix, frequenter of brothels; Ishta quits; punching Gieron; dosing the eggs; snooping about the kitchen; questioning Itti; Ishta’s story; the apology owed to Nipi; Nipi, in Gi’s debt; some unexpected uses for perdo corpus in gastrointestinal illnesses.


25 March 2007 session notes--

Palpebra’s circuit; Ishkin and Lhimpat; Gi’s penance; Jerry and Sonata; Perdix as Priest-King; Nipi’s Love, the Finger’s Reason; fourteen mustachio’d beavers; Honey’s curse; the niceties of ecumenical pageantry; the spy who’s spying; what Aponta might do; “Lorrie”; Gi as Priest-King, or maybe Calvus; Love and the Lover; drinking with Ishta; news from the west.


11 March 2007 session notes--

A knock; “Do I look like an idiot?”; bearding Perdix; Ishkin’s conjugation; the next fifteen years; “Nothing is private”; cats and copper, soup and swords; the return of Perdix; Mina and Mitahaffi; a punch for Perdix; “We can’t be married”; dropping Hans, dropping Palpebra; “Keep bringing gifts”; low, measured tones; contrition, but not a public apology; incomprehensible notes; bellowing at the castle; “This is gonna bleed us.”


4 March 2007 session notes--

What to do with the children; Filius Bestiæ; discussing the Light Globe Incident; taxes; the council is adjourned; the Sun God Resurgent; Illæ benignæ, or Linea Zecchius; a council for the Finger; the secret of the storm; killing Kline; what Mina said; Ilba the go-between.


25 February 2007 session notes--

Bugging Waakimbala; explosiony noises; “Do you have a cow?”; reparations, and reparations; paying Angelique; “It’s because we’re married and it’s Monkeystuff”; the wrong place for quiet and discretion; joining the covenant.


11 February 2007 session notes--

More punishment for Mitahaffi; what the rains have done; moving a mountain; “He’s the glue”; those elements necessary for seigecraft; Abakoshi’s gift; “Yip-yip?”; the floor, the rolling pin; “Who was that boy?”; Gieron, past the guards; what to do about the rain; Cameron casts his spell; dodging raindrops; Lætitia’s water; all wrong, but better; smashing the lights; turning off the dolls; Cameron erases his tracks; Marzipan’s fists; the rain stops, the wind picks up; Gi and Tansie, Perdix and Circumcessor; less glass in the hall; “Sky-clad?”; Abakoshi’s gift; Cameron’s day; what to discuss at council; sabotage.